I have been synthesizing, programming and recording location sound effects (foley) professionally since 2011. My work includes sound design for award-winning video games, animations, podcasts and audiobooks. I have worked with world-class game companies, film companies, marketing firms, software developers and more. I can't wait to assist your team with your upcoming projects.
The following tools are standouts in my sound design arsenal. Each plays a critical role in creating unique soundscapes and effects for various types of projects.
Apple's premium digital audio workstation and answer to Pro Tools.
Powerful, open source digital audio workstation.
Industry-standard noise reduction and audio repair toolkit.
Visual scripting language used to design audio and trigger with programmed events.
One of the most widely used game engines in the world.
A popular javascript-based game engine designed for web-based game development.
Premium, 32-bit field recorder and audio interface.
Industry standard shotgun mic for voice over and dialogue audio.
Versatile dynamic microphone renowned for its warm, smooth tone and excellent rejection of background noise.
Industry standard cardioid condenser mic. Quiet, versatile and built like a tank.
Industry standard dynamic mic. Great for recording percussive sounds.
Industry standard, closed-back headphones for noise-free recording.
Premium, 250 ohm open-back studio headphones for professional mixing.
Professional-grade studio monitors for mixing and mastering audio.
MacBook Pro Retina 16-inch with 32GB RAM and 1TB Solid State Drive.
Need custom sound design for your game, film, animation, podcast or other creative project? Let's connect to discuss your project further!